Press Releases
Khronos News
- Khronos Group Releases OpenGL ES 2.0 Conformance Test
- Embedded Systems 3D Game SDK Version 0.4.2 released
- OpenSceneGraph announces training session in denver this June
- OpenGL ES Target for DeepScreen Released
- Autodesk announces COLLADA standard interoperability as part of their FBX technology
- Apple releases iPhone SDK beta 4 with OpenGL ES 3D Graphics support
- Harris announces Harris® Inscriber® G7™ with support for COLLADA
- COLLADA in the Game - GDC Session Overview - with Remi Arnaud
- Acron Announces 3D Modeller 2.0 which now support COLLADA DAE format
- DAZ 3D Launches DAZ Studio 2.1 with OpenGL preview and COLLADA export
OpenGL News
- OpenSceneGraph-2.4 released
- OpenSceneGraph announces back-to-back courses In June
- AsdGraph3D OpenGL-based Excel Addin version 1.0 is released
- Visualization Library alpha 1 released - based on OpenGL 2.1
- OpenGL/OpenGL ES development system: myOSx11-GL
- gDEBugger V4.1 Adds Geometry Shaders Support and new ATI Performance Metrics Integration
- The Open Toolkit 0.9.1 released
- NVIDIA Shader Debugger and FX Composer 2.5 Betas Now Available
- AmanithVG SRE engine based on OPenVG announced, OpenGL ES accelerated engine expected soon
- Virtual Reality Chat 1.3.0 Released
Welcome to Khronos Open Space
E-gaming software leader to invest in Korean game developer Mobilebus Inc.
CryptoLogic Limited, a world leader in Internet gaming software, continued its expansion into Asia with an agreement to take a substantial minority interest in South Korea's Mobilebus Inc., one of Asia's fastest-growing mobile and PC game developers and publishers. CryptoLogic will have representation on the Mobilebus board of directors and the option to increase its ownership to a majority position in the future. The deal is expected to close within 30 days. Read more...
Imagination Technologies confirms new Intel® Centrino® Atom™ technology utilises POW
Imagination Technologies confirms new Intel® Centrino® Atom™ processor technology utilises POWERVR graphics and video technologies 2 April 2008: Imagination Technologies Group plc (LSE: IMG; 'Imagination') – a leader in System-on-Chip Intellectual Property ('SoC IP') – announces that Intel® Centrino® Atom™ processor technology includes Imagination’s POWERVR® SGX graphics and POWERVR VXD multi-standard HD video technologies. These graphics and video technologies, as part of the Intel® System Controller Hub in Intel Centrino Atom processor technology, enable the user to enjoy a richer Internet multimedia experience while consuming low power. Gary Willihnganz, director of marketing for Intel Corporation’s Ultra Mobility Group said: “Our goal with Intel Centrino Atom processor technology is to enable the best internet experience in pocketable Mobile Internet Devices. Imagination’s graphics and video technologies, combined with Intel’s low power technologies and platform. Read more...
Jon Peddie at CeBIT 2008 shares his vision for the future of graphics
A two-part interview with Jon Peddie--one of the world’s leading experts on the graphics market--in which he shares his vision for the future of graphics with the HEXUS.tv audience. HEXUS.tv covered everything from PlayStation 4 to XBox 720 and Larrabee through to Fusion… and that is just part one. In part two Jon tackles a range of tough issues, from who will win the console war, to the upcoming challenges faced by CPU makers as OEMs look to reduce their BOM costs. Take a look at these great inteviews. Read more...
Driving Digital Content
Understanding & Solutions is delighted to announce the return of Driving Digital Content, a two-day event focusing on the business opportunities presented by the continued rise of digital content delivery and the impact upon the wider industry. Driving Digital Content uncovers the industry insights and brings together key figures from across the globe, with conference attendees coming from leading consumer electronics companies, content owners and producers, broadcasters, service providers and industry associations. Read more...
IEEE VR Program Advance Program & Registration Open
The brightest minds, the most innovative research, the leading companies, and the most stimulating discussions in the fields of virtual environments, augmented reality, and 3D user interfaces. You will find them all at IEEE Virtual Reality 2008, March 8-12 in Reno, Nevada, USA. We invite you to submit your work, show your products, and join us for a fascinating week of presentations, exhibits, workshops, and special events. Read more...
ST Micro rolls out cellphone CPU with AMD graphics engine
ST Microelectronics has developed a processor with very similar capabilities to NVIDIA's new system on a chip, with and an AMD graphics engine. What makes this chip interesting is that it uses virtually the same core as Nvidia in its APX 2500 SoC as well as graphics technology licensed from AMD. Read more...
Nvidia enters CPU market
Nvidia today unveiled its first CPU. The APX 2500 is a system-on-a-chip (SoC) product that is aiming for Windows Mobile handhelds. Despite the fact that it is not scheduled to hit the market until late this year, the chip is bound to raise more than just one eyebrow. Read more...
Freescale and Key Development Partners Demonstrate Advanced Mobile Solutions at Mobile World Congres
A broad array of multimedia solutions and development tools powered by Freescale Semiconductor technology is on display this week at Mobile World Congress. Freescale is teaming with several of its top partners to show off some of the industry's most compelling and advanced multimedia technologies. Read more...
NVIDIA Presentations at GDC 2008
NVIDIA developers will be presenting once again at this year's GDC in San Francisco. This is your chance to see new material directly from the same team that brought you the Frontline Award Winning GPU Gems series. As in GDCs past, we'll also be entering the attendees of each sponsored talk into a per-session drawing for one of NVIDIA's latest high-performance GPU's. So come by, learn something, and maybe walk away with a new GeForce 8800! Read more...
IEEE Virtual Reality 2008, March 8-12 in Reno, Nevada, USA
The brightest minds, the most innovative research, the leading companies, and the most stimulating discussions in the fields of virtual environments, augmented reality, and 3D user interfaces. You will find them all at IEEE Virtual Reality 2008, March 8-12 in Reno, Nevada, USA. We invite you to submit your work, show your products, and join us for a fascinating week of presentations, exhibits, workshops, and special events. VR 2008 will be held at the Silver Legacy Resort Casino in Reno Nevada. VR 2008 is sponsored by the Visualization and Graphics Technical Committee of the IEEE Computer Society. Read more...
Jon Peddie to sponsor first IDTV conference
Jon Peddie Research, the industry’s leading research and consulting firm for graphics and multimedia, announced the upcoming IDTV Conference, to be held in Taipei, Taiwan on May 14. JPR’s IDTV Conference is the only industry conference to focus solely on the semiconductors and software inside the TV. The stakeholders represented at the conference will include companies with expertise in silicon tuners, software, video decompression, video processing, and audio technologies. Read more...
Vision Engine 6.4 debuts at GDC 2008
In-Game Scripting, new visibility determination system, improved streaming functionality and optimised Xbox360 and PS3 versions: Vision Game Engine 6.4 to be showcased at GDC Eningen/Germany, Austin/USA, February 6th, 2008: Trinigy, a leading provider of 3D Game Engines with offices in Germany and Austin, TX today announced that the latest version of its Vision Game Engine will be showcased to the public for the first time at Game Developer’s Conference 2008 in San Francisco. Vision 6.4 will be revealed in the scope of the firm’s presence at GDC Expo (February 20-22) and will be presented on-site at Trinigy’s booth (NH 6105). The new version of Trinigy’s Vision Engine, whose predecessor has recently been nominated as finalist for Game Developer Magazine’s Front Line Award 2007, features a versatile LUA-based scripting solution which is seamlessly integrated into Vision’s WYSWIWYG editing framework vForge. Read more...
Antix Labs’ promises of portability-will it result in mobile gaming’s MP3 format?
Antix Labs, is a company with Francis Charig at the helm--which is out to revolutionise mobile gaming. The technology will link mobile gaming into the PC and the web, and offer the ability to play a PC version of an Antix game, then buy it online and have a version sent directly to your phone. If Antix does ship hundreds of millions of phones, Charig should be onto a winner. See Antix Labs' official unveiling at the World Mobile Congress show in a couple of days. Read more...
Monotype Imaging Announces Embedded Multilingual Font Solutions for Mobile Phones and other Consumer
Monotype Imaging Inc. is a leading provider of text imaging solutions. They have introduced new multilingual fonts to meet requirements for scalability, style and legibility on consumer electronics devices such as mobile phones, navigation devices and control panel displays. Read more...
2008 Game developers conference with Imagination Technologies
Come see the world's leading multimedia and mobile gaming technologies at GDC 08. With more than 75 phones shipping with POWERVR graphics, Imagination Technologies is widely known as the dominant supplier of graphics acceleration technologies for mobile and embedded devices. Come to GDC Mobile and GDC Expo 2008, and experience the full range of Imagination Technologies 2D, 3D and vector graphics technologies plus lots more. Read more...
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